Pick up the crowbar of research scientist Gordon Freeman, and find yourself on an alien-infested Earth being picked to the bone, its resources depleted, its populace dwindling. You must rescue the world from the wrong you unleashed back at Black Mesa.

The original Half-Life sent a shock through the game industry with its combination of pounding action and continuous, immersive storytelling. Valve's debut title won more than 50 Game of the Year awards, was named "Best Game Ever" by PC Gamer, and launched a franchise which has since sold over 11 million units worldwide. By taking the suspense, challenge and visceral charge of the original Half-Life and adding startling new realism and responsiveness, Half-Life 2 opens the door to a world where the player’s presence affects everything around him or her, from the physical environment to the behaviors and even the emotions of both friends and enemies.

Technical note: most mods “for Half-Life 2” are actually cross-compatible with all of Valve's Source engine games. Check a mod’s profile for details on whether a specific game is needed. Get the steampipe fixes here.

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The Canals: 'Weekly' Update

Today's Date: January 22, 2017

Week 8 of development


Needless to say, but I’m going to say it anyway, it has been a lot more than a week since my week five update. In fact, the break from updates has lasted longer than the period of me actually updating, just five days short of being two months ago. I apologize for the wait, and hopefully the sheer amount of content in the following update will make up for it. This is certainly a large update, especially compared to those that I was posting weekly, but you won't be seeing all of it on this webpage. I rather enjoy these gaps in time, as they give me a larger amount of content to choose from to show you all. From now on, updates may be pushed back to being every two or so weeks. They will remain on Sunday around 5PM (except for this one, which I was over-excited for) eastern time, though, for those who care about scheduling. So here you are, a large update with lots of information regarding ‘The Canals.’

First and foremost, I have some news that may bother you all. I’m scrapping the two maps I have been working on before. But don’t worry! I’m scraping them, not deleting them. I will be taking the pieces of them that I liked and moving them over into newer levels so that the early stuff wasn’t all a waste of time. The reason I’m doing this is because the other maps I’ve worked on don’t look or play as nicely as I want them to. That and the layouts haven’t been all that great, then it’s all topped off with some of them being buggy and basically unfixable due to lazy errors. There is a considerable amount of these maps that I consider keep-able, so those won’t be wasted, but transformed into the new style.

On that note, you can see images of all of the rooms I’ve removed by going to the DreamGear Productions homepage linked below.

Moddb.com

New Style

Alright, now that we have that out of the way, I will show you all a set of ‘before and after’ type images again. This time I will be comparing images that you have previously seen with the versions with improved lighting and such. This is the type of improved lighting you can expect to see from now on in this mod. This is partially due to my change of style. I’m basically no longer trying to match the feel of Half-Life 2, but trying to find my own style. One of these days I’ll make a mod that isn’t set in the Half-Life universe and we will really see something unique then!

Before One

After One

New Map

Following those images are some shot of my newest map. As you can probably tell, this map has much more atmosphere captured by the lighting as well as much more detailed geometry. This comes with the help of a new member for DreamGear Productions! He has certainly helped with some of the little issue I’ve been having with lighting bugs and things of that nature.

20170122130935 1

20170122131006 1

20170122131348 1

Some other things to note are all the little watermarks on my images, so that’s pretty neat, huh? I’ve also changed the story to be a little more humorous, I suppose you could say. I also feel as if this story is less ambitious, which is good considering my lack of a full team and the like. This story can be told without custom voice acting, is a lot of what I mean here. Also, I’m intending for an original ost for The Canals, so stay tuned for that. I can promise that it will be awesome if everything works itself out. Hopefully I will have three or so completely original songs for you all, which is very exciting.

Again, I can’t stress enough that here is a lot of alpha imagery of my maps on the DreamGear Productions homepage, so please check that out. Feedback on that stuff will definitely help my work in the future; that means you will get to play a better mod overall.

On a side note, I was on my Steam profile when I noticed I had recently passed a huge milestone. It isn’t really relevant to the mod or anything, but 1,000 hours of working in the Hammer Editor is quite the achievement, I think.

Capture 1

Thank you all for your continued patience of this extremely extended break, I hope this update was worth it for all of you. I'm off to spend the rest of my day in source, off to 2,000 hours.

Thank you,

Reeze The Vampire

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What in the world am I up to, you may ask? I'm doing terrible things, of course!

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This is the first base version. This version is still very buggy, but hopefully those bugs will be ironed out in the final release. This version DOES...

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This is a major bug fix. Gaming experience is now better than ever.

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BigLez
BigLez

Can anyone Please Link me to some Tutorials on Animating View Models for GoldSrc/Source?

I wanna make Weapon Replacements for both Games/Engines.

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Kasumi Krystal
Kasumi Krystal

So. Days go and pass by, and I have to wonder about one question...
Did anyone notice the Citadel in the Header is from the late Beta stage ?

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generalltu
generalltu

Hello everyone, as a new member to this community and Half-Life 2 mod section, I have a question. :)

- What mods are still alive (being played, updated), upcoming, worth time playing(story side and/or multiplayer wise) ? :)

I've downloaded few mods:

-Alchemilla (seems interesting horror game)
-NEOTOKYO (seems only late night there is players)
-Resistance and Liberation Open Beta 1.6 ( have not found any players atm)
-WWI Source 1.13b ( same as RaL situation)
-Estranded: act 1.

Thanks for your time and attention, but please help me to save some time on looking through all mods :)
Appreciated!

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GamerDude933
GamerDude933

there are alot of mods for half-life 2 but i'll tell you the mods that i personally enjoyed :
Black Mesa [A Full Remake Of Half-life 1 it has multi-player and single-player Xen Is Coming Soon]
Smod [An Amazing Mod Adds Over 54 -25 weapons not so sure it has multi-player,single player it has new enemies and gore mod and so dang well detailed alot of things are in it it took so long to code it ]
Half-life 2 Cinematic Mod [It Remakes Half-life 2 like black mesa but not so great sometimes the maps look overgrown,etc and there are dumb graffiti,naked girl pics but i removed that and it's available to download in the addons section it's single player only]
Hope I Helped.

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generalltu
generalltu

Both RaL Open beta and WWI source is dead, no players plays multiplayer

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BigLez
BigLez

Are there any Gameplay Overhaul Mods for Half-Life 2 that like Add New Enemies, Weapons, and other Stuff?

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Half-Life 2
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Highest Rated (25 agree) 10/10

Sadly it never ends for Gordon Freeman, he is gaming worlds Jack Bauer, consistently going from one bad day to the next. No sooner have you blown up the head of the Xenian Nihilanth and discussed career prospects with the mysterious G-Man than he tosses you in the mix again. Another train ride another mysterious situation leaving Gordon (and you the gamer) none the wiser, but thats what we like about the Half-life series and all it's canonical universe, Valve will always give you a Palm d'or plot…

Dec 21 2010 by newnowmusic

Lowest Rated (8 agree) 1/10

lol

Dec 22 2010 by MasterBandit

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